iOS11
Re: iOS11
@Rim
Everything seems to be back to normal so thanks for the quick fix.
If you still need 10.5 iPad Pro testers then I am willing to help.
I’m fairly new to Auria Pro which might be a problem. However I do a fair bit of beta testing for a few other developers via TestFlight.
Anyway the offer is there if you need it.
Cheers
Everything seems to be back to normal so thanks for the quick fix.
If you still need 10.5 iPad Pro testers then I am willing to help.
I’m fairly new to Auria Pro which might be a problem. However I do a fair bit of beta testing for a few other developers via TestFlight.
Anyway the offer is there if you need it.
Cheers
- richardyot
- Expert
- Posts: 635
- Joined: Tue Nov 19, 2013 4:45 am
Re: iOS11
Audio Damage AUv3s that rely on tempo and/or transport information still aren't working for me in Auria 2.12 and iOS 10.3. The plugins I tested were Replicant and PumpHouse. They work fine in AUM, but not in Auria.
Re: iOS11
@Rim
The AudioDamage AU plugins Replicant2 and Pumphouse need the AU transport and tempo information.
I just checked both AUs work in AUM, Audiobus, Cubasis, Garageband and ModStep as AU Host, but not in AuriaPro 2.13 .
Therefore i think the problem is on Aurias side - the AU transport and tempo information new to 2.13 does not seem to work.
Oh, this editing/testing of plugins message took too much time and overlapped with your and richard yots answer...
I looked at the app store update history, Pumphouse and Replicant2 both seem to be the first version as i did‘t find update information. If they both need to be updated on the AudioDamage side, we just have to wait. But as stated above, i succesfully tested these plugins in various AU host just some minutes ago.
I checked again that i used the green AU plugin version in Auria Pro, tried inserting into chanel insert FX or aux FX. In both cases, the plugin receive audio, but their visual clock (highlighted pad in Pumphouse or highlighted step in Replicant) is not ticking.
The AudioDamage AU plugins Replicant2 and Pumphouse need the AU transport and tempo information.
I just checked both AUs work in AUM, Audiobus, Cubasis, Garageband and ModStep as AU Host, but not in AuriaPro 2.13 .
Therefore i think the problem is on Aurias side - the AU transport and tempo information new to 2.13 does not seem to work.
Oh, this editing/testing of plugins message took too much time and overlapped with your and richard yots answer...
I looked at the app store update history, Pumphouse and Replicant2 both seem to be the first version as i did‘t find update information. If they both need to be updated on the AudioDamage side, we just have to wait. But as stated above, i succesfully tested these plugins in various AU host just some minutes ago.
I checked again that i used the green AU plugin version in Auria Pro, tried inserting into chanel insert FX or aux FX. In both cases, the plugin receive audio, but their visual clock (highlighted pad in Pumphouse or highlighted step in Replicant) is not ticking.
- richardyot
- Expert
- Posts: 635
- Joined: Tue Nov 19, 2013 4:45 am
Re: iOS11
Audio Damage plugins only exist as AUv3, they're not available as IAA.
The fact that they are working without issues in other hosts (AUM and Cubasis) would suggest that's it's an Auria issue.
The fact that they are working without issues in other hosts (AUM and Cubasis) would suggest that's it's an Auria issue.
Re: iOS11
OK, I did some testing and it looks like some of these plugins need the tempo/transport information sooner than I'm sending it. I've fixed this, so it'll appear in the next update. This should take care of the plugins that aren't able to read this info from Auria currently.
Rim
Rim
- djjuniorpops
- Expert
- Posts: 151
- Joined: Wed May 08, 2013 11:43 am
Re: iOS11
Does the latest version support draw and drop on iOS 11
- djjuniorpops
- Expert
- Posts: 151
- Joined: Wed May 08, 2013 11:43 am
Re: iOS11
Rim see video how the File App is used in ReMix Live App using the draw and drop files. Hope this help, would be nice if you could do this in Auria straight onto a audio track.
https://www.youtube.com/watch?v=TCrcRXoWN7Y&t=0s
https://www.youtube.com/watch?v=TCrcRXoWN7Y&t=0s
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