Hello I updated my iPad Pro 12.9 to IOS 10.3.2 and now all my projects have CPU overloud
Don't update to 10.3.2
For example one pro-L with standard preset make 10%CPU when 4oversampling 22%CPU
iPad Pro 12.9 buffer size 512
Rim can you test it and maybe you can fix it, please!
Thx!
IOS 10.3.2 CPU Overloud
Re: IOS 10.3.2 CPU Overloud
Are you continuing to have issues with Auria showing a higher max CPU or overload?
I saw CPU overloads on two different iPads immediately after updating to 10.3.2 but since have not had an issue. After a few restarts Auria Pro is running well again. Let me know if you are experiencing the same thing.
I saw CPU overloads on two different iPads immediately after updating to 10.3.2 but since have not had an issue. After a few restarts Auria Pro is running well again. Let me know if you are experiencing the same thing.
Re: IOS 10.3.2 CPU Overloud
Yes, Corey
I have problems with CPU
It's like not stable and changes very fast
and very often when you work with screen for example +5% when mixer screen move from left to right.
I restarted my Auria Pro and IPad many times but have the same problem with not stable CPU
I remember that sometime ago was problem like this
I have problems with CPU
It's like not stable and changes very fast
and very often when you work with screen for example +5% when mixer screen move from left to right.
I restarted my Auria Pro and IPad many times but have the same problem with not stable CPU
I remember that sometime ago was problem like this
Re: IOS 10.3.2 CPU Overloud
it sounds like iOS broke something again My testing reveals that the issue is a measurement problem, and the CPU usage is not actually greater. I submitted a new version today which disables the CPU warning entirely. It usually takes Apple a few days to review and approve the update, so it'll probably be available sometime next week. When Apple finally fixes this issue, I'll put the CPU warning back into a future update.
In the mean time, just ignore the CPU warning. It shouldn't affect the audio of your project.
Rim
In the mean time, just ignore the CPU warning. It shouldn't affect the audio of your project.
Rim
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