Search found 230 matches

by Matt W
Wed Jul 26, 2017 8:41 am
Forum: Drumagog General Discussion
Topic: Drumagog 5.21b for PC
Replies: 0
Views: 171

Drumagog 5.21b for PC

We have released a bug fix update for the Windows versions of Drumagog, version 5.21b; this update primarily fixes an issue with Platinum's Plugin Hosting. The installer is now available on the Drumagog account page . This is a 64-bit only version of Drumagog 5 and requires Windows 7 or newer, users...
by Matt W
Fri Mar 07, 2014 9:41 am
Forum: Drumagog 5 Problems and Solutions
Topic: Drumagog 5.21 Released
Replies: 6
Views: 5834

Drumagog 5.21 Released

Drumagog 5.21 has been released, this is a patch update for the big 5.2 release that came out just over a month ago. This update is available as a download from your My Downloads section at drumagog.com . For updated system requirements, including the recent addition of support for 64-bit systems an...
by Matt W
Tue Jul 30, 2013 10:42 am
Forum: Drumagog General Discussion
Topic: Terms of Use and Privacy Policy
Replies: 0
Views: 33396

Terms of Use and Privacy Policy

Terms of Use for WaveMachine Labs Websites These Terms of Use outline your obligations when using the WaveMachine Labs (“WML”) websites. The WaveMachine Labs Privacy Policy (http://www.drumagog.com/privacy-policy) outlines our policies and practices regarding any personal information that you provi...
by Matt W
Fri Mar 01, 2013 3:08 pm
Forum: Drumagog General Discussion
Topic: Looking for the Auria forum?
Replies: 0
Views: 27725

Looking for the Auria forum?

The Auria sub-forum has moved to its own home on a different server. Please re-direct your browser to the new URL:

Auria Discussion Board

All existing user accounts and settings have been migrated as well, so simply click the link and login as usual.
by Matt W
Thu Mar 15, 2012 11:03 am
Forum: Drumagog 5 Problems and Solutions
Topic: Drumagog 5 and Pro Tools 10
Replies: 27
Views: 21747

Re: Drumagog 5 and Pro Tools 10

Hello, and thanks for posting your information.

We've been finding similar results as yours in our own testing, that (regardless of Pro Tools versions) trashing PT prefs often fixes crashing issues.
by Matt W
Thu Mar 15, 2012 11:02 am
Forum: Drumagog 5 Problems and Solutions
Topic: Minimum amount of time between hits for D5 to react?
Replies: 3
Views: 2579

Re: Minimum amount of time between hits for D5 to react?

Another thing that can happen with any flam is when the sustain (ring) of the first hit partially covers up the transient/hit of the second hit. The Trigger Filter section can be used to either boost the higher frequency content around the hit, or to cut the lower frequency content that might be cov...
by Matt W
Thu Mar 15, 2012 10:55 am
Forum: Drumagog 5 Problems and Solutions
Topic: Noble and Cooley samples
Replies: 3
Views: 2315

Re: Noble and Cooley samples

Yes, that sounds correct. The demo version only installs a couple of example Gog files.
by Matt W
Mon Mar 12, 2012 11:48 am
Forum: Drumagog 4 Problems and Solutions
Topic: Drumago 5 demo problem
Replies: 1
Views: 3217

Re: Drumago 5 demo problem

Hello, For Cubase, you probably need to open its Plugin Information window (found under Devices) and force Cubase to rescan for new plugins. There are a few options there to both Update the current plugin list, as well as edit VST Folder paths, which you might need to look into if Drumagog is the fi...
by Matt W
Mon Mar 12, 2012 11:44 am
Forum: Drumagog 5 Problems and Solutions
Topic: Minimum amount of time between hits for D5 to react?
Replies: 3
Views: 2579

Re: Minimum amount of time between hits for D5 to react?

The minimum amount of time Drumagog needs will depend on a few factors. The first thing to always do when dealing with two very close hits is to adjust the Transient Detail slider over to the right, which will increase Drumagog's sensitivity and might allow it to pick up your two close hits.
by Matt W
Mon Mar 12, 2012 11:40 am
Forum: Drumagog 5 Problems and Solutions
Topic: Noble and Cooley samples
Replies: 3
Views: 2315

Re: Noble and Cooley samples

Hello,

Those samples are installed by the Drumagog installer, and you just need to move them from the "Gog Files" folder that the installer created over to your custom folder. Then they should appear alongside your downloaded samples.
by Matt W
Tue Nov 29, 2011 12:18 pm
Forum: Drumagog General Discussion
Topic: Design
Replies: 2
Views: 1910

Re: Design

Hello,

The web designer who created the new look at drumagog.com for us last year seems to be attached to that design firm. Nothing to do with Drumagog itself, they're simply advertising their previous work as web designers.
by Matt W
Mon Oct 24, 2011 11:36 am
Forum: Drumagog 5 Problems and Solutions
Topic: Drumagog 5 and Pro Tools 10
Replies: 27
Views: 21747

Drumagog 5 and Pro Tools 10

With the recent announcement of the new Pro Tools 10, here's some preliminary info on compatibility: We haven't added Pro Tools 10 yet as officially supported, as we are still doing testing here in the office and following-up on some issues reported by PT beta users and some early adopters (mostly c...
by Matt W
Mon Oct 24, 2011 11:22 am
Forum: Drumagog General Discussion
Topic: Drumagog 5 gog Creation
Replies: 2
Views: 1986

Re: Drumagog 5 gog Creation

Hello, The demo version is slightly limited in that it won't allow you to actually save custom GOG files (that's reserved for registered owners), but the basic idea is that you import individual audio samples (up to 384 per GOG) and then assign them to different dynamic groups (though Drumagog can d...
by Matt W
Fri Oct 21, 2011 10:53 am
Forum: Drumagog General Discussion
Topic: MIDI routing?
Replies: 2
Views: 2205

Re: MIDI routing?

For a good tutorial on setting up MIDI Pipe, check out this older page on our website: http://d4.drumagog.com/owd.htm It uses Pro Tools and Ocean Way Drums as the example, but can be applied to any individual setup. The MIDI chapter of the Drumagog 5 User Guide goes into some additional detail, incl...
by Matt W
Thu Oct 13, 2011 2:24 pm
Forum: Drumagog 5 Problems and Solutions
Topic: Record MIDI out under Cubase 6 / 64 bit
Replies: 5
Views: 4223

Re: Record MIDI out under Cubase 6 / 64 bit

There can be some rather strange things that happen, latency-wise, when routing MIDI out of an audio plugin and back in to a MIDI track when using delay compensation. It gets delayed a little bit because of your soundcard's buffer, but then also because Drumagog has 80 ms of latency Cubase will corr...